Derek the Cleric

Elven Cleric of Moradin

Description:
  1. STR 10
  2. CON 14
  3. DEX 16
  4. INT 10
  5. WIS 19
  6. CHA 8
  1. HP 31
  2. AC 16
  3. Fort 13
  4. Ref 14
  5. Will 17
  6. Speed 7
Equipment:
  • Holy Symbol (+1) of Life
  • Quarterstaff
  • Leather Armor
  • Longbow
Items:
  • Adventurer’s Kit
  • Eternal Chalk
  • Ritual Book
  • 70 GP of Nature Ritual Components
At Wills:
  • Lance of Faith
  • Sacred Flame
Encounters:
  • Elven Accuracy
  • Divine Fortune
  • Turn Undead
  • Healing Word
  • Divine Glow
Dailies:
  • Beacon of Hope
  • Bless
Feats:
  • Ritual Caster
  • Alertness
  • Elven Precision
Rituals:
  • Animal Messenger
  • Gentle Repose
Skills:
  • Acrobatics 4
  • Arcana 1
  • Athletics 1
  • Bluff 0
  • Diplomacy 0
  • Dungeoneering 5
  • Endurance 3
  • Heal 10
  • History 6
  • Insight 10
  • Intimidate 0
  • Nature 7
  • Perception 9
  • Religion 6
  • Stealth 4
  • Streetwise 0
  • Thievery 4
Bio:

Somewhat young for a Cleric, this jaded Elf has been in Fallcrest for about a year. Though not his given name, he claims Derek is “close enough,” and insists that his fellow adventurers just stick with that. Apparently it was a nickname given to him by his fellows at the last temple he was staying at before he and some other followers of Moradin found their way to Fallcrest.

Moradin is the god he worships, though he has much reverence for Ioun as well; knowledge is a powerful tool in any encounter, and he respects those who value it.

He is a cleric to heal and to mete out justice, but is not pious, nor does he try to cast himself as infallible. In fact, he is a frequent drinker and heavy gambler and until the group happened upon the rewards from their recent endeavors, was keeping the collectors for the latter two habits at bay by tending the sick and wounded around the town.

Derek the Cleric

Unlikely Heroes Themindtaker